Primitive Data Types
int gear = 1;
int, the Java programming language supports seven other primitive data types.
A primitive type is predefined by the language and is named by a
reserved keyword. Primitive values do not share state with other
primitive values. The eight primitive data types supported by the Java
programming language are:-
byte: The
bytedata type is an 8-bit signed two's complement integer. It has a minimum value of -128 and a maximum value of 127 (inclusive). Thebytedata type can be useful for saving memory in large arrays, where the memory savings actually matters. They can also be used in place ofintwhere their limits help to clarify your code; the fact that a variable's range is limited can serve as a form of documentation.
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short: The
shortdata type is a 16-bit signed two's complement integer. It has a minimum value of -32,768 and a maximum value of 32,767 (inclusive). As withbyte, the same guidelines apply: you can use ashortto save memory in large arrays, in situations where the memory savings actually matters.
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int: By default, the
intdata type is a 32-bit signed two's complement integer, which has a minimum value of -231 and a maximum value of 231-1. In Java SE 8 and later, you can use theintdata type to represent an unsigned 32-bit integer, which has a minimum value of 0 and a maximum value of 232-1. Use the Integer class to useintdata type as an unsigned integer. See the section The Number Classes for more information. Static methods likecompareUnsigned,divideUnsignedetc have been added to theIntegerclass to support the arithmetic operations for unsigned integers.
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long: The
longdata type is a 64-bit two's complement integer. The signed long has a minimum value of -263 and a maximum value of 263-1. In Java SE 8 and later, you can use thelongdata type to represent an unsigned 64-bit long, which has a minimum value of 0 and a maximum value of 264-1. Use this data type when you need a range of values wider than those provided byint. TheLongclass also contains methods likecompareUnsigned,divideUnsignedetc to support arithmetic operations for unsigned long.
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float: The
floatdata type is a single-precision 32-bit IEEE 754 floating point. Its range of values is beyond the scope of this discussion, but is specified in the Floating-Point Types, Formats, and Values section of the Java Language Specification. As with the recommendations forbyteandshort, use afloat(instead ofdouble) if you need to save memory in large arrays of floating point numbers. This data type should never be used for precise values, such as currency. For that, you will need to use the java.math.BigDecimal class instead. Numbers and Strings coversBigDecimaland other useful classes provided by the Java platform.
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double: The
doubledata type is a double-precision 64-bit IEEE 754 floating point. Its range of values is beyond the scope of this discussion, but is specified in the Floating-Point Types, Formats, and Values section of the Java Language Specification. For decimal values, this data type is generally the default choice. As mentioned above, this data type should never be used for precise values, such as currency.
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boolean: The
booleandata type has only two possible values:trueandfalse. Use this data type for simple flags that track true/false conditions. This data type represents one bit of information, but its "size" isn't something that's precisely defined.
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char: The
chardata type is a single 16-bit Unicode character. It has a minimum value of'\u0000'(or 0) and a maximum value of'\uffff'(or 65,535 inclusive).
String object; for example, String s = "this is a string";. String objects are immutable, which means that once created, their values cannot be changed. The String
class is not technically a primitive data type, but considering the
special support given to it by the language, you'll probably tend to
think of it as such. You'll learn more about the String class in
Simple Data ObjectsDefault Values
It's not always necessary to assign a value when a field is declared. Fields that are declared but not initialized will be set to a reasonable default by the compiler. Generally speaking, this default will be zero ornull, depending on the data type. Relying on such default values, however, is generally considered bad programming style.The following chart summarizes the default values for the above data types.
| Data Type | Default Value (for fields) |
|---|---|
| byte | 0 |
| short | 0 |
| int | 0 |
| long | 0L |
| float | 0.0f |
| double | 0.0d |
| char | '\u0000' |
| String (or any object) | null |
| boolean | false |
Local variables are slightly different; the compiler never assigns a default value to an uninitialized local variable. If you cannot initialize your local variable where it is declared, make sure to assign it a value before you attempt to use it. Accessing an uninitialized local variable will result in a compile-time error.
Literals
You may have noticed that thenew keyword isn't used
when initializing a variable of a primitive type. Primitive types are
special data types built into the language; they are not objects created
from a class. A literal is the source code representation of a
fixed value; literals are represented directly in your code without
requiring computation. As shown below, it's possible to assign a literal
to a variable of a primitive type:boolean result = true; char capitalC = 'C'; byte b = 100; short s = 10000; int i = 100000;
Integer Literals
An integer literal is of typelong if it ends with the letter L or l; otherwise it is of type int. It is recommended that you use the upper case letter L because the lower case letter l is hard to distinguish from the digit 1.Values of the integral types
byte, short, int, and long can be created from int literals. Values of type long that exceed the range of int can be created from long literals. Integer literals can be expressed by these number systems:- Decimal: Base 10, whose digits consists of the numbers 0 through 9; this is the number system you use every day
- Hexadecimal: Base 16, whose digits consist of the numbers 0 through 9 and the letters A through F
- Binary: Base 2, whose digits consists of the numbers 0 and 1 (you can create binary literals in Java SE 7 and later)
0x indicates hexadecimal and 0b indicates binary:// The number 26, in decimal int decVal = 26; // The number 26, in hexadecimal int hexVal = 0x1a; // The number 26, in binary int binVal = 0b11010;
Floating-Point Literals
A floating-point literal is of typefloat if it ends with the letter F or f; otherwise its type is double and it can optionally end with the letter D or d.The floating point types (
float and double)
can also be expressed using E or e (for scientific notation), F or f
(32-bit float literal) and D or d (64-bit double literal; this is the
default and by convention is omitted).double d1 = 123.4; // same value as d1, but in scientific notation double d2 = 1.234e2; float f1 = 123.4f;
Character and String Literals
Literals of typeschar and String may
contain any Unicode (UTF-16) characters. If your editor and file system
allow it, you can use such characters directly in your code. If not, you
can use a "Unicode escape" such as '\u0108' (capital C with circumflex), or "S\u00ED Se\u00F1or" (Sí Señor in Spanish). Always use 'single quotes' for char literals and "double quotes" for String literals. Unicode escape sequences may be used elsewhere in a program (such as in field names, for example), not just in char or String literals.The Java programming language also supports a few special escape sequences for
char and String literals: \b (backspace), \t (tab), \n (line feed), \f (form feed), \r (carriage return), \" (double quote), \' (single quote), and \\ (backslash).There's also a special
null literal that can be used as a value for any reference type. null may be assigned to any variable, except variables of primitive types. There's little you can do with a null value beyond testing for its presence. Therefore, null is often used in programs as a marker to indicate that some object is unavailable.Finally, there's also a special kind of literal called a class literal, formed by taking a type name and appending "
.class"; for example, String.class. This refers to the object (of type Class) that represents the type itself.Using Underscore Characters in Numeric Literals
In Java SE 7 and later, any number of underscore characters (_)
can appear anywhere between digits in a numerical literal. This feature
enables you, for example. to separate groups of digits in numeric
literals, which can improve the readability of your code.For instance, if your code contains numbers with many digits, you can use an underscore character to separate digits in groups of three, similar to how you would use a punctuation mark like a comma, or a space, as a separator.
The following example shows other ways you can use the underscore in numeric literals:
long creditCardNumber = 1234_5678_9012_3456L; long socialSecurityNumber = 999_99_9999L; float pi = 3.14_15F; long hexBytes = 0xFF_EC_DE_5E; long hexWords = 0xCAFE_BABE; long maxLong = 0x7fff_ffff_ffff_ffffL; byte nybbles = 0b0010_0101; long bytes = 0b11010010_01101001_10010100_10010010;
- At the beginning or end of a number
- Adjacent to a decimal point in a floating point literal
- Prior to an
ForLsuffix - In positions where a string of digits is expected


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